MULTIPLE
INTELLIGENCES AND TECHNOLOGY
by Dana
Matousek

Children learn in
different ways. Society has evolved into an age of technology.
Teachers are in the profession to help prepare children for their
futures. All of these conclusions have already been made. The purpose
of this paper is to establish how and why to integrate the technology
evolution into the diverse ways in which children learn.
Howard Gardner
developed the theory of multiple intelligences. He refers to
intelligence as the ability to solve problems or make something that
is of value in at least one culture. Gardner previously defined seven
intelligences and has recently considered an eighth. He implies that
everyone has the capacity for all of the intelligences but develops
each intelligence to varying levels.
- The
verbal/linguistic intelligence is the ability to use language to
express thoughts and understand others.
- The
logical/mathematical intelligence is the ability to reason, and
manipulate information to solve problems and understand underlying
principles.
- The visual/spatial
intelligence is the ability to understand the world by visualizing
mentally.
- The
bodily/kinesthetic intelligence is the ability to process
information and solve problems with the use of the body or parts
of the body, i.e. making a craft or putting on a show.
- The musical
intelligence is the ability to think in music, hear patterns, and
use recognition to solve problems or manipulate
information.
- The interpersonal
intelligence is the ability to understand other
people.
- The intrapersonal
intelligence is the ability to truly understand
yourself.
- The naturalist
intelligence is the human ability to discriminate among living
things as well as apply the ability to classify in other
matters.
Studies indicate that
60% of all jobs today require technology skills. Traditional models
of education do not promote the acquisition of these technology
skills. Teachers need to understand the impact technology has on
society, how technology has changed the workplace, communication and
the evolving understanding of how children learn. Teachers must
recognize that technology can provide information sources going well
beyond textbooks and mass media and help children gain knowledge of
how to access and utilize these sources. Teachers should facilitate
students' pursuit of inquiries, and their development of critical
thinking and problem solving skills through the use of collaboration,
cooperation and technology.
Through the integration
of technology and a variety of activities promoting the development
of the multiple intelligences, teachers may better prepare their
students for their futures. The following table illustrates
characteristics of the multiple intelligences, aspects of technology
that may enhance each intelligence and computer software that also
may promote this development.
|
INTELLIGENCE
|
CHARACTERISTICS
/LEARNING PREFERENCES
|
TECHNOLOGY
BENEFITING THE INTELLIGENCE
|
COMPUTER
SOFTWARE BENEFITING THE INTELLIGENCE
|
|
VERBAL/
LINGUISTIC
|
listening,
reading, speaking, writing, memorizing
|
word
processors, voice/speech input/output desktop publishing,
poetry or creative writing programs, multimedia authoring,
using videodisc and barcode tools for presentations,
recording equipment, electronic
communications
|
Ask
Isaac Asimov About Space, Balancing Act, Balda, ARC - A
Cookie for the President, Ants, A Whale of a Tale, Where in
the USA is Carmen Sandiego?, GCE A Level Geography Network
User, Discovering America, Algebra World, ARC - Hare and
Bear
|
|
VISUAL/
SPATIAL
|
images
and pictures, drawing, designing, videos, slides, overhead
projections, diagrams, maps, charts,
manipulatives
|
draw and
paint programs, mapping and charting programs, multimedia
programs, science probeware, simulation programs, world wide
web access and page construction
|
CorelDraw,
Corel Photopaint, Microsoft Paint, Image Composer, Carmen
Sandiego CD ROM, Adaptnet IGS1.0, ArithmeTick-Tack-Toe,
Ask Isaac Asimov About Space, Balancing Act, Beat the
Market, ARC - A Cookie for the President, Ants, Advanced
Arithmetic, Algebra, A Whale of a Tale, Where in the USA is
Carmen Sandiego?, Discovering America, Cousteau - Cities
Under the Sea, Algebra World, 3D Molecular Dynamics, Aced
Virtual Anatomy Frog, ARC Hare and Bear
|
|
MUSICAL
|
rhythm,
melodies, instrumentals, patterns, musical themes,
environmental sounds, performing
|
programs
combining stories with songs, associating letter sounds with
music, composition programs, presentation constructing with
CDs and videodiscs, barcode programs, karaoke style
programs, multimedia
|
Hyperstudio,
Slide Show, Smartsound SE, Microsoft Musical Instruments,
Ask Isaac Asimov About Space, Balancing Act, ARC - A
Cookie for the President, Ants, A Whale of a Tale, Where in
the USA is Carmen Sandiego, Discovering America, Cousteau -
Cities Under the Sea, Algebra World, 3D Molecular Dynamics,
Aced Virtual Anatomy Frog
|
|
BODILY/
KINESTHETIC
|
bodily
sensations/ body language, manipulatives, role playing,
creative movements, physical activities,
crafts
|
computers
including joysticks, touch windows and mice, keyboarding,
word processing, animation or interactive programs,
multimedia, science dissecting programs, video production,
measuring/physical education programs
|
Body
Works, Adaptnet IGS1.0, ArithmeTick - Tack-Toe, Ask Isaac
Asimov About Space, Balancing Act, ARC - A Cookie for the
President, Ants, Advanced Arithmetic, A Whale of a Tale,
Where in the USA is Carmen Sandiego?, Discovering America,
Cousteau - Cities Under the Sea, Algebra World, 3D Molecular
Dynamics, Aced Virtual Anatomy Frog, ARC Hare and
Bear
|
INTER-
PERSONAL
|
understand
people, socializing, cooperating, teaching, speaking,
leading, organizing, communicating, mediating, comparing,
interviewing
|
computer
activities involving more than one person, electronic
communications, multimedia group
presentations
|
Power
Point, ArithmeTick-Tack-Toe, Ask Isaac Asimov About
Space, Balancing Act, Balda, Beat the Market, ARC - A Cookie
for the President, Ants, A Whale of a Tale, Where in the USA
is Carmen Sandiego?, Discovering America, Cousteau - Cities
Under the Sea, Algebra World, 3D Molecular Dynamics, Aced
Virtual Anatomy Frog, ARC Hare and Bear
|
|
INTRA-PERSONAL
|
self
motivating, quiet spaces, independently studying, self paced
instructions, individualized projects
|
individualized
computer activities, problem solving programs, multimedia
production (self editing), word processing, paint or draw
programs, electronic research tools
|
Adobe
Premier, Adaptnet IGS1.0, Ask Isaac Asimov About Space,
Balancing Act, Balda, Beat the Market, ARC - A Cookie for
the President, Ants, A Whale of a Tale, Where in the USA is
Carmen Sandiego?,Discovering America, Cousteau - Cities
Under the Sea, Algebra World, 3D Molecular Dynamics, Aced
Virtual Anatomy Frog, ARC Hare and Bear
|
|
LOGICAL/
MATHEMATICAL
|
reasoning,
abstract patterns and relationships, logical and strategic
activities, computers, classifying, hypothesizing, numbers,
manipulatives
|
database
and spreadsheet programs, problem solving software, strategy
game formats and simulations, calculators, multimedia,
computer design programs
|
Sim City,
Oregon Trail II, ToolBook, Authorware, Adaptnet IGS1.0,
ArithmeTick-Tack-Toe, Ask Isaac Asimov About Space,
Balancing Act, Balda, Beat the Market, ARC - A Cookie for
the President, Ants, Advanced Arithmetic, Algebra, A Whale
of a Tale, Where in the USA is Carmen Sandiego, Discovering
America, Cousteau - Cities Under the Sea, Algebra World, 3D
Molecular Dynamics, Aced Virtual Anatomy of a From, ARC Hare
and Bear
|
|
NATURALISTIC
*New -
Currently under research
|
discriminating
among living things and other things in nature,
patterns
|
nature
programs, outdoor video production and other multimedia
presentations, nature sounds CDs, word processing,
electronic communications, internet access, paint and draw
programs, landscaping programs, nature and experiment
simulation programs
|
Oregon
Trail II, Ask Isaac Asimov About Space, Balancing Act,
Ants, A Whale of a Tale, Where in the USA is Carmen
Sandiego?, Discovering America, Cousteau - Cities Under the
Sea, 3D Molecular Dynamics, Aced Virtual Anatomy of a
Frog
|
*Information regarding listed software printed in italics may be
found on the SaveRight website at
http://saveright.com/digital/educational_software.htm.
References
Carvin, Andy. EdWeb:
Exploring Technology and School Reform,
<http://metalab.unc.edu/edweb/edref.mi.ed.html> 30 June
1999
Checkley, Kathy. The
First Seven . . . and the Eighth,
<http://www.ascd.org/pubs/el/sept97/gardnerc.html> 30 June
1999
Edwards, Jack.
Multiple Intelligences and Technology,
<http://www.firn.edu/~face/about/dec95/mult_int.html> 30 June
1999
Edwords, Angela.
Integrating Technology with the Intelligences,
<http://boisdarc.tamu-commerce.edu/www/e/edwords/integrating.htm>
30 June 1999
Jacoby, Jay.
Multiple Intelligences and Technology,
<http://www.coyotenewmedia.com/education/Teaching_Models/> 30
June 1999
Morris, P. and
Persinger, M. List of Ideas for the Multiple Intelligences,
<http://www.Ivusd.k12.ca.us/elem/baylaurel/persinger/teach/list.html>
30 June 1999
Taylor, R. (1997).
Current, Best Instructional Strategies for Your Gifted and Highly
Capable Student: Resource Handbook,
<http://www.remc7.k12.mi.us/zps/elem_extras/uses/m_intel.htm>
30 June 1999
Unknown. New Times
Demand New Ways of Learning,
<http://www.ncrel.org/sdrs/edtalk/newtimes.htm> 30 June
1999
Unknown. Policy
Issues in Using Technology for Engaged Learning,
<http://www.ncrel.org/ncrel/sdrs/edtalk/policyis.htm> 30 June
1999
Unknown.
SaveRight.Com,<
http://www.saveright.com/digital/educational_software.htm> 30 June
1999
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